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About Christie Golden
Award-winning and eight-time New York Times bestselling author Christie Golden has written nearly fifty novels and several short stories in the fields of science fiction, fantasy and horror. Among her many projects are over a dozen Star Trek novels, a similar number for gaming giant Blizzard’s World of Warcraft and StarCraft novels, three books in the nine-book Star Wars series, Fate of the Jedi, which she co-wrote with Troy Denning and the late and greatly missed Aaron Allston, and the novelization of Star Wars: The Clone Wars unaired episodes, Dark Disciple, which many reviews and lists have cited as the best of the new canon novels.
2014 saw the publication of no fewer than four novels. They were the highly successful World of Warcraft novel, War Crimes; Blackbeard: The Lost Journal, a companion book to the video game “Assassin’s Creed: Black Flag”; a second Assassin’s Creed book, “Assassin’s Creed: Unity--Abstergo Employee Handbook” and The Accidental Knight, a novel set in the world of Cryptozoic’s online card game, HEX.
2015 saw only one book published, but it was a big one- her fourth Star Wars novel, Star Wars: The Clone Wars—Dark Disciple, novel featuring the popular characters Asajj Ventress and Quinlan Vos.
In 2016, Golden revisited two favorite franchises with Warcraft: Durotan, the prequel novel to the movie, Warcraft, based on Blizzard’s games, as well as the official novelization of the film itself. November 15 sees her returning to the world of Assassin’s Creed with Assassin’s Creed: Heresy, in which she introduces high-ranking Templar Simon Hathaway, who explores history at the side of Joan of Arc. Her September short story “Promises to Keep,” in the anthology Fractures, in contrast, marks her first exploration into the world of Halo
Golden launched the TSR Ravenloft line in 1991 with her first novel, the highly successful Vampire of the Mists, which introduced elven vampire Jander Sunstar. To the best of her knowledge, she is the creator of the elven vampire archetype in fantasy fiction. Several original fantasy novels include On Fire’s Wings, In Stone’s Clasp and Under Sea’s Shadow, the first three in her multi-book fantasy series “The Final Dance”. She is delighted to see her first original novels, Instrument of Fate and In Stone’s Clasp, available in an entirely new format as online books nearly fifteen years after their original publication.
Prior to her job as prolific bestselling novelist, Golden attended the University of Virginia, where she won the Clay E. Delauney Award for Playwrighting. She worked at USA Today and served as an editor at Orbit Video Magazine and The Retired Officer Magazine. She also worked as a teacher with the Writer’s Digest School, and currently accepts clients for in-depth critiquing. You can find her at christiegolden.com, on Facebook as Christie Golden, and on Twitter @ChristieGolden.
Born in Atlanta, Georgia with stints in Michigan, Virginia, Colorado, Tennessee, and Texas, Golden has returned to Virginia for a spell.
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Books By Christie Golden
Ranger-General. Banshee Queen. Warchief. Sylvanas Windrunner has borne many titles. To some, she is a hero—to others, a villain. But whether in pursuit of justice, vengeance, or something more, Sylvanas has always sought to control her own destiny.
The power to achieve her goals has never been closer, as Sylvanas works alongside the Jailer to liberate all Azeroth from the prison of fate. Her final task? Secure the fealty of their prisoner—King Anduin Wrynn.
To succeed, Sylvanas will be forced to reflect on the harrowing path that brought her to the Jailer’s side and to reveal her truest self to her greatest rival. Here, Sylvanas’s complete story is laid bare: the breaking of the Windrunner family and her rise to Ranger- General; her own death at the hands of Arthas and her renewed purpose in founding the Forsaken; the moment she first beheld the Maw and understood the true consequences of what lay beyond the veil of death.
But as her moment of victory draws near, Sylvanas Windrunner will make a choice that may ultimately come to define her. A choice that’s hers to make.
After the humiliating theft of the Death Star plans and the destruction of the battle station, the Empire is on the defensive. But not for long. In retaliation, the elite Imperial soldiers of Inferno Squad have been called in for the crucial mission of infiltrating and eliminating the Partisans—the rebel faction once led by notorious Republic freedom fighter Saw Gerrera.
Following the death of their leader, the Partisans have carried on his extremist legacy, determined to thwart the Empire—no matter the cost. Now Inferno Squad must prove its status as the best of the best and take down the Partisans from within. But the growing threat of being discovered in their enemy’s midst turns an already dangerous operation into a do-or-die acid test they dare not fail. To protect and preserve the Empire, to what lengths will Inferno Squad go . . . and how far beyond them?
The Rebellion may have heroes like Jyn Erso and Luke Skywalker. But the Empire has Inferno Squad.
Praise for Battlefront II: Inferno Squad
“Wow . . . This book is a must-read. Christie Golden just knocked it out of the park!”—The Geek’s Attic
“[A] great space thriller . . . full of action, drama and character.”—Rebels Report
Author Christie Golden does for Arthas what she once did for the Orc Lord Thrall in the bestselling Warcraft: Lord of the Clans in another epic exploration of one of the key characters from the eleven-million subscriber massively multiplayer online role-playing game.
Arthas: Rise of the Lick King reveals the true and thrilling story behind one of the Warcraft universe’s most terrifying villains whose evil is legendary.
The only way to bring down the Sith’s most dangerous warrior may be to join forces with the dark side.
In the war for control of the galaxy between the armies of the dark side and the Republic, former Jedi Master turned ruthless Sith Lord Count Dooku has grown ever more brutal in his tactics. Despite the powers of the Jedi and the military prowess of their clone army, the sheer number of fatalities is taking a terrible toll. And when Dooku orders the massacre of a flotilla of helpless refugees, the Jedi Council feels it has no choice but to take drastic action: targeting the man responsible for so many war atrocities, Count Dooku himself.
But the ever-elusive Dooku is dangerous prey for even the most skilled hunter. So the Council makes the bold decision to bring both sides of the Force’s power to bear—pairing brash Jedi Knight Quinlan Vos with infamous one-time Sith acolyte Asajj Ventress. Though Jedi distrust for the cunning killer who once served at Dooku’s side still runs deep, Ventress’s hatred for her former master runs deeper. She’s more than willing to lend her copious talents as a bounty hunter—and assassin—to Vos’s quest.
Together, Ventress and Vos are the best hope for eliminating Dooku—as long as the emerging feelings between them don’t compromise their mission. But Ventress is determined to have her retribution and at last let go of her dark Sith past. Balancing the complicated emotions she feels for Vos with the fury of her warrior’s spirit, she resolves to claim victory on all fronts—a vow that will be mercilessly tested by her deadly enemy . . . and her own doubt.
Praise for Dark Disciple
“Reading Dark Disciple really feels like you’re watching some of the best episodes of The Clone Wars.”—EUCantina
“Emotionally charged . . . Christie Golden does a wonderful job of capturing the characters.”—Roqoo Depot
“A cool inclusion into the Star Wars mythos . . . Ventress and Vos have a cool and compelling dynamic, and are used to explore more of what it means to flirt with the Dark Side of the Force.”—IGN
“[The Clone Wars have been] a huge part of the Star Wars brand for years, and [Christie] Golden manages to craft a story worthy of the themes and characters that fans have come to relate to. . . . [She] uses this opportunity to craft Dark Disciple into a spy/espionage thriller.”—Tech Times
“Golden especially excelled at bringing Ventress’s biting but appealing personality to life. . . . She’s very much a woman trying to find her way, and Dark Disciple adds nuance.”—Nerdist
“Smart, captivating, and unforgettable . . .
As the release nears for Blizzard Entertainment’s long-anticipated StarCraft II computer game, the epic Dark Templar trilogy reaches an explosive climax.
After the seeming defeat of the dark archon Ulrezaj on the protoss homeworld of Aiur, Jake and Rosemary become separated as they flee through the newly repaired warp gate. Rosemary finds herself with the other refugee protoss on Shakuras, while Jake is catapulted elsewhere. But Jake does not have long to live: their enemies are regrouping, and Zamara’s essence must be separated from Jake’s mind before time runs out.
Jander Sunstar is a gold elf, a native of magical Evermeet in the Forgotten Realms. He is also a five-hundred-year-old vampire.
Torn by rage and grief, Jander is transported into the nightmare realm of Ravenloft, where he gains the attention of the demiplane’s master, Count Strahd Von Zarovich. But can Jander trust this elegant fellow vampire once he discovers that his own quest for revenge is linked to the dark heritage of the count’s domain?
Vampire of the Mists is the first in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting.
Even so, disturbing questions arise. Khadgar learns of orcish incursions farther abroad: small groups of orcs who seem to pursue a goal other than simple conquest. Worse yet, black dragons have been sighted as well, and they appear to be aiding the orcs. To counter Ner'zhul's dark schemes, the Alliance must now invade the orcs' ruined homeworld of Draenor. Can Khadgar and his companions stop the nefarious shaman in time to stave off the destruction of two worlds?
She gnawed her lower lip, thinking.
It was the greatest challenge the dragonflights would face, but she did not know against whom they would be fighting. It might come soon . . . or aeons from now. Could it have something to do with the return of Deathwing? Surely it had to . . . did it not? This breaking of the world was one of the worst things that had ever happened to Azeroth.
How could she persuade others of the direness of the situation when she herself could not articulate it? She uttered a little noise of annoyance and frustration.
One thing she knew for certain. There were many pieces missing from this puzzle, but there was one core piece that was necessary before any of the others could fall into place. It was a very strange piece, an unlikely one at best, and she was uncertain as to how he would fit in. She only knew that he had to.
Ysera had seen him, floating in and out of her dreaming. She had thought she understood his role in things, but now, peculiar as it seemed, something—some inner certainty that even she did not fully understand—was leading her to think she had not seen the full breadth of his contribution to Azeroth.
He was not a dragon. But he had the interests of the dragonflights in his heart—whether he knew it or not. He straddled worlds—but did not seek to rule or command or destroy them. He was unique.
She tilted her head, let the wind play with her long green hair. Perhaps that was why he fit in. Even the Aspects were not singular beings, although each had unique abilities. Not one but five there had been at the beginning, when the titans had come and shared their power for the good of Azeroth. Four there were now, but there would soon be five again, when the blues determined how to choose the one who would lead them.
But there was only one like this being.
There was only one Thrall.
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