Rachel Neumeier

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About Rachel Neumeier
Rachel Neumeier started writing fiction to relax when she was a graduate student; her first publications appeared in journals such as The American Journal of Botany and and would probably be interesting to a readership in the high dozens. She is confident that her fantasy novels have much greater appeal!
Rachel's first YA fantasy, The City in the Lake, was published in 2008, and was followed by the adult fantasy Griffin Mage trilogy in 2010 and by her second YA, The Floating Islands, in early 2011. She gets her ideas from artwork, from history, from other authors' minor characters, and from just throwing words on the page and seeing what happens.
Rachel now lives in rural Missouri, where, having allowed her hobbies to take over her life, she has a very large garden, a very small orchard, two cats, and many beautiful Cavalier King Charles Spaniels.
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Books By Rachel Neumeier
MAGIC, MYSTERY, AND MAYHEM await you on every page of this exciting anthology bursting with new adventures and unforgettable characters. Visit an otherwise normal town dealing with a dragon infestation, think fast when the elves whisk you away from home, launch an investigation when you realize the boy next door isn’t what he seems, and tread carefully when telling your secrets to sinister diaries with minds of their own. Find out what happens in these stories and more when you settle in with THE LOST LEGENDS: TALES OF MYTH AND MAGIC!
Enjoy stories from a host of creative authors who have let their imaginations run wild, including Adam D. Jones, Rachel Neumeier, Kristen Bickerstaff, Michael Hustead, A. E. McAuley, E. S. Murillo, Abigail Pickle, and Ryan Swindoll.
Now entirely blended into turun society, uman people have become full citizens of the far-flung Ka' Taand, a civilization that depends on the social instincts of both uman and turun. But the Ka' Taand is now threatened by a vicious enemy from beyond familiar space, an enemy neither species understands.
When small half-fighter tradeship Nkaastu unexpectedly encounters a formation of enemy fighters during a routine trading mission, uman battlecommander Daamon sees no choice but to tackle suicidal odds in the hope of giving the worlds of the Ka' Taand time to prepare for renewed attack. Neither Daamon nor his turun captain expect to survive long enough to know whether the sacrifice of their ship has been in vain ...
... until an unknown and much more powerful ship appears, slashing effortlessly through the enemy fighters and saving Nkaastu. But who are these newcomers? And will they prove the allies the Ka' Taand needs ... or a new and deadlier enemy?
Perfect for fans of CJ Cherryh and Becky Chambers, a new space opera adventure of first contact ... or possibly second contact ... or perhaps both ...
In a world where a hidden war has finally revealed the supernatural to ordinary people, those who aren't ordinary had better gain powerful allies fast. Alejandro, Natividad, and Miguel Toland -- one a black dog, one Pure, and one human -- are on the run after the murder of their parents. If they can't gain acceptance from one of the few remaining black dog houses, their enemies will certainly destroy them. But when their enemies prove far more dangerous than they guessed, it will take all their courage, strength, and commitment to save not only themselves, but also their new family . . .
Unscrupulous black witches hope to use long-forgotten magic to harness the demon's power. Colonel Herrod of the Special Forces has more than one plan for dealing with both the demon and any witches who make an attempt to bind it. But Miguel Toland is pretty sure that no matter what else might happen, eventually Dimilioc is going to have to deal with that demon . . . and it looks like that means he's going to have to deal with it himself.
No matter what the cost.
Little ever happens in the quiet villages of peaceful Feierabiand. The course of Kes' life seems set: she'll grow up to be an herb-woman and healer for the village of Minas Ford, never quite fitting in but always more or less accepted. And she's content with that path -- or she thinks she is.
Until the day the griffins come down from the mountains, bringing with them the fiery wind of their desert and a desperate need for a healer. But what the griffins need is a healer who is not quite human. . . or a healer who can be made into something not quite human.
This omnibus edition contains the complete Griffin Mage trilogy: Lord of the Changing Wind, Land of the Burning Sands and Law of the Broken Earth.
Thaddeus puts his own twist on a diplomatic mission.
Tommy finds his introduction to Dimilioc somewhat eventful.
Ethan takes responsibility for working out problems with Sergei Vasiliev and his people.
A simple mission turns anything but simple for Keziah and Justin.
***
Something near Dimilioc is killing livestock and leaving strange tracks. It's probably not Bigfoot ... but it might be something even more surprising, and much scarier.
***
A year ago, Thaddeus chose to spare the life of a young black dog kid in Chicago -- he even invited the boy to make his way to Dimilioc. It was a memorable incident. Certainly for the kid, who did not forget about that invitation.
***
Ezekiel never makes friends with anyone. Certainly not outside Dimilioc. Yet an unexpected call for help sparks an equally unexpected urge to go far out his way to lend a hand ...
***
Keep track of familiar characters and get to know new ones in the latest Black Dog collection!
Every Ubezhishche soldier knows there are far worse fates than death.
Sevastien one zero two four, S line third modification, has survived the destruction of his own ship and an enemy station. But he was rescued by the wrong side -- by Nalyn Ila, captain of the Elysian destroyer Invictus. Now he's facing a difficult problem: How to persuade Captain Ila and her people that he is not an enemy combatant. That if there was an act of war, it was committed by her people, not his own.
Sevastien is almost certain he was an innocent bystander of disaster ... unless his own people set him up, aiming to get him aboard Invictus for reasons he can't yet understand. Maybe they did. It's just the kind of thing Ubezhishche Command might do.
Nalyn Ila is almost certain Sevastien is an enemy agent, placed aboard her ship by Ubezhishche Command. But no one, not her own people nor the enemy nor Sevastien himself, can possibly guess what use she might actually have for an Ubezhishche soldier. Even if he actually is an innocent bystander, she may be able to use him in her private long-laid plans. And if he's actually an enemy agent ... that might be even better.
Especially when you aren't sure which side is your enemy.
Now that everyone's secret plans have been revealed, Sevastien suddenly finds that he has to reassess everything he knows about his enemies ... and his friends.
Then a message arrives from Ryo’s people: A woman of the Tarashana has come to them from the starlit lands beyond their northern border. Though she plainly needs their help, she is mute. She cannot explain what happened to her people or describe what enemy drove them from their lands. No Ugaro can speak to her — but Aras might. Will he come, and by his arts help Tarashana and Ugaro understand one another?
Intrigued by this problem, and with every reason to leave his own country for some time, Aras agrees. But the journey upon which he and Ryo embark will be far longer and far more challenging than either of them imagine …
Esau Karuma never expected to marry -- he's really not the type.
But when he hears about a girl who's got to get married immediately or else she'll be crushed under a whole mountain of trouble, Esau doesn’t hesitate to volunteer. He’ll whisk her out of the way of disaster, marry her real quick, get her settled someplace she’ll be comfortable, and that will be that. No reason in the world either of them should be too much of a nuisance to the other.
Given his whole life so far, he should have known that plan might be a little too optimistic …
Ryo's captor, a lord of the summer country, may be an enemy . . . but far worse enemies are moving, with the current war nothing but the opening moves in a hidden game Ryo barely glimpses, a game in which all his people may be merely pawns. Suddenly Ryo finds his convictions overturned and his loyalties uncertain. Should he support the man who holds him prisoner, the only man who may be able to defeat their greater enemy? And even if he does, can he persuade his people to do the same?
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