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97 Things Every Programmer Should Know: Collective Wisdom from the Experts 1st Edition, Kindle Edition
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Tap into the wisdom of experts to learn what every programmer should know, no matter what language you use. With the 97 short and extremely useful tips for programmers in this book, you'll expand your skills by adopting new approaches to old problems, learning appropriate best practices, and honing your craft through sound advice.
With contributions from some of the most experienced and respected practitioners in the industry--including Michael Feathers, Pete Goodliffe, Diomidis Spinellis, Cay Horstmann, Verity Stob, and many more--this book contains practical knowledge and principles that you can apply to all kinds of projects.
A few of the 97 things you should know:
- "Code in the Language of the Domain" by Dan North
- "Write Tests for People" by Gerard Meszaros
- "Convenience Is Not an -ility" by Gregor Hohpe
- "Know Your IDE" by Heinz Kabutz
- "A Message to the Future" by Linda Rising
- "The Boy Scout Rule" by Robert C. Martin (Uncle Bob)
- "Beware the Share" by Udi Dahan
- ISBN-13978-0596809485
- Edition1st
- PublisherO'Reilly Media
- Publication dateFeb. 5 2010
- LanguageEnglish
- File size2206 KB
- Kindle (5th Generation)
- Kindle Keyboard
- Kindle DX
- Kindle (2nd Generation)
- Kindle (1st Generation)
- Kindle Paperwhite
- Kindle Paperwhite (5th Generation)
- Kindle Touch
- Kindle
- Kindle Oasis
Product description
About the Author
Kevlin Henney is an independent consultant and trainer. His work focuses on patterns and architecture, programming techniques and languages, and development process and practice. He has been a columnist for various magazines and online publications, including The Register, Better Software, Java Report, CUJ, and C++ Report. Kevlin is co-author of two volumes in the Pattern-Oriented Software Architecture series: A Pattern Language for Distributed Computing and On Patterns and Pattern Languages. He also contributed to 97 Things Every Software Architect Should Know
--This text refers to an alternate kindle_edition edition.Product details
- ASIN : B0039OVIAK
- Publisher : O'Reilly Media; 1st edition (Feb. 5 2010)
- Language : English
- File size : 2206 KB
- Simultaneous device usage : Unlimited
- Text-to-Speech : Enabled
- Screen Reader : Supported
- Enhanced typesetting : Enabled
- X-Ray : Not Enabled
- Word Wise : Not Enabled
- Sticky notes : On Kindle Scribe
- Print length : 367 pages
- Best Sellers Rank: #577,363 in Kindle Store (See Top 100 in Kindle Store)
- #70 in Ruby Programming
- #79 in Java Programming (Kindle Store)
- #165 in Algorithms Textbooks
- Customer Reviews:
About the authors
Seb wrote his first commercial software in the early eighties on an Apple II. He went on to graduate from the University of Edinburgh with a 1st Class Joint Honours in Computer Science and Electronics in 1987. Since then he has had a varied career working with companies, both large and small, in roles that cover the complete technical spectrum (www.linkedin.com/in/sebrose).
Over the past 6 years, Seb has focused on helping teams adopt and refine their agile practices. He honed his craft at IBM Rational and Amazon, where he became familiar with many of the common agile dysfunctions and realised that what most teams lack is fluency in core technical practices. Without these underpinnings, poor communication becomes the biggest barrier to success, whether it is between the business and the development team or within the development team itself.
Seb wrote internal training courses for IBM's Quality Software Engineering department (QSE) and went on to develop his own courses that he runs for clients throughout Europe (claysnow.co.uk/training). He speaks regularly at international conferences, specialising in topics such as Unit Testing, Test Driven Development (TDD), Behaviour Driven Development (BDD) and Acceptance Test Driven Development (ATDD). He is a contributing author to O'Reilly's "97 Things Every Programmer Should Know", as well as being a popular blogger and a regular contributor to technical journals.
For the past year Seb has been a core member of the open source Cucumber project and is lead author of "The Cucumber for Java Book" for the Pragmatic Programmers. He works closely with other thought leaders in the development community and is a contributor and trainer with Kickstart Academy (kickstartacademy.io)
I'm an independent consultant, international speaker, writer and trainer. I live in Bristol and online.
My software development interests are in patterns, programming, practice and process. As well as contributing to a number of projects, I've been involved in (far too) many committees (for conferences, publications and standards, but as yet I've not been on a committee for committees).
My fiction writing tends to the short side — and occasionally to the dark side — spanning a number of genres.
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Technical part of the book is the one side of he coin, second one is the content. 97 Things' is a book that covers topics you can find in many other books (Pragmatic Programmer, Agile Developer, Developers Notebook, Productive Programmer). What distinguish this book is the way topics are presented. Authors do not go deeply into details, they just sketch the issue, provide readers with the starting point and don't give them 'silver bullet'. Many times you will fell like ' 'hey, I knew that already' ' but that's OK, because you started to think about the again. I liked the book, I liked the topics, however different style of each essay might be confusing a little bit. If you like consistent style over the whole book, this will be a drawback. Another thing is ' if you have read books like Pragmatic Programmer or Practices of an Agile Developer, rethink buying this book. You might feel disappointed. If you haven't read them ' it might be a good starting point for getting a better programmer.
Top reviews from other countries

Overall probably not useful for experienced devs, but good for newbies. Out of the 97 articles, i'll probably be revisiting 15 of them ocassionally to hammer in the information.

But on the whole I found it engaging, well-written, and well-argued.
Best of all: each chapter is at most two pages long, so everything is in nice bite-sized chunks, just right for sparking discussion or for dipping into from time to time.
I can't tell precisely how good the whole book is: my lead architect asked to borrow it before I had finished it: that was two months ago, and I've not seen it since...

The book isn't specific to any programming language and yes is can be considered opinion, but I'm sure that most developers will be nodding their heads in agreement as they read each "Thing". The good news is there is a lot more "Things" to be found on O'Reilly web site that is added to from time to time.
Would recommend this to any developer and suggest you leave it on your desk for others to read too.

