Top critical review
A good VR headset, but with many caveats; READ THIS BEFORE YOU BUY!!
Reviewed in Canada on August 3, 2019
There are a lot of positive reviews for this headset, but I feel like there's a lot of problems that people didn't detail about. I bought this optimistically, thinking it would be amazing, but there was a lot of trouble I experienced during its set up and use. This is a bit of a long read, but please bear with me.
First off, you NEED, and I mean NEED, a (newish) smartphone with an Internet connection to set up the Oculus Quest. You can't even emulate an Android to do it. You CANNOT avoid that requirement whatsoever. In my case, I didn't have any smartphone that wasn't old, so I had to call a friend over to use his to get it set up. You also need Wi-Fi, preferably 5 GHz. There is no PC activation with the Quest; heck, the Quest can't even connect to the PC without a third-party hack. Don't expect this headset to be the same as a Rift, because it isn't. It is purely standalone, and you're stuck with its own Oculus app store. Plus, you must connect your Facebook account to the Oculus AND provide payment details (e.g. credit card info) in order to complete registration. This is a huge privacy issue that many will not like.
The Oculus app store doesn't have a lot of apps in it, let alone free. All the apps that are available are easily upwards of $20 a pop. This doesn't bother me too much since my sole reason for buying it was to wirelessly watch 360 videos on YouTube VR, but for others, it will be a major turnoff, since the Quest doesn't come with any free games, just demos. For such an expensive headset, you'd think that Oculus would be generous enough to bundle some free full games with it, but I guess they just want to milk their customers with the novelty and hype.
The headset itself is heavy and a bit uncomfortable. It constantly sags forward no matter what you try to do, so you'll often need to support it with your hands. The cushion that goes on your face isn't really that great either; it feels like it pushes in on random spots.
Another problem I experienced, which Oculus needs to address, is quality control. The lens that came with my Quest had permanent streaks on the INSIDE, which you can't avoid seeing. It almost felt like the headset was refurbished. It's not too bad during bright scenes, but anywhere else, I see them blurring my vision. I'm not going to get an exchange for something like that now that I've gone through such a pain to get it set up, but Oculus seriously needs to get better quality control.
Overall, aside from all of those issues, the headset itself is nice and does what it is intended to do, but the video quality is really poor for 360 videos (other apps seem to be fine though). I don't know if it's just because most YouTube content is still at low resolution right now, but it feels like I'm watching 480p video most of the time. This is likely not a Quest issue though; it's probably the same no matter what headset you buy.
As a beginner "early adopter" headset, this is pretty good for its price, but that's about it. I'd stay away from VR headsets for at least a few more years, since the technology still isn't perfect. In my particular case, since I'm strictly planning to use a VR headset for 360 videos, I'm content, but for people looking to immerse themselves in gaming, I'd recommend not doing so for now. There's still not enough content, quality, and performance to justify the price.